Is Body Tracked

Description:

Verifies whether a body number is actively being associated with a body is by the Kinect device and updating data accessible through Kinect Interface Component functions.

Inputs:

  • Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
  • Body Number [EBodyNumber]: The body that is being checked for whether or not it is tracked.

Outputs:

  • Return Value [Boolean]: The value (true/false) representing whether the input body is tracked by the Kinect.